DOMINO.FLASH WEB GAME

UPDATE 01.04.2007 / WWW.FLIER.CZ/O2DOMINO/

Domino game was produced for Telefónica O2 for the purposes of a consumer promotion run via internet. Domino was the key visual element of the ATL campaign advertising advantageous product packages Telefónica O2 offers to its clients and thus it was suggested as a suitable game for the on-line promotion. The task of the player was to create the longest possible chain from available domino tiles. The players with the highest scores received prizes, such as mobile phones, bags, etc.

KRTCI/MOLES.PC GAME

UPDATE 01.02.2007 / WWW.KRTCIVYLETY.CZ

This was a co-operation on a project lead by Jitka Petrová. It was a PC offline game for kids. Together with the release of the game a book was published. The game won the Josef Hlávka award and was nominated to Top Talent Festival in Vienna in 2004 as the best project in computer games category. Another success was The World e-Content award in 2005, in which the Mole’s game appeared among the five best projects in e-Entertaining category.

SCANIA.FLASH WEB GAME

UPDATE 01.08.2005 / WWW.FLIER.CZ/SCANIA/

This game was realised for the use on the presentation CD of SCANIA company. The player’s task is to control a truck, a bus and another vehicle. In 3 levels the player is trying to transport his vehicle as fast as possible and with least as possible damages to the final destination. During the game the player is controlled by the police, he must refill the fuel and when reaching maximum damage he must get his vehicle mended.

SONY.FLASH WEB GAME

UPDATE 01.05.2005 /

NETMD.WUNDERMAN.CZ/GAME/INDEX.HTML

Internet game for Sony Walkman.

KILL BILL.FLASH WEB GAME

UPDATE 10.10.2003 /

WWW.XDESIGN.CZ/KILLBILL/

This game was produced for Bioscop distribution company to promote the release of Tarantino’s Kill Bill 1 on DVD and VHS. Because of the popularity of the game, the web link with the game was sent by the players to their friends and was communicated also by word-of-mouth. The game was in the first place in Google catalogue when entering “game kill bill” in the search panel. The game was played by so many users (especially from Japan), that the server, on which the game was placed, was collapsing. During the first days the game was played by over 50 thousand players a day and after one year it was still 5 thousand a day.